Sunday, July 19, 2009

Casual Game Blather

People debate casual vs hardcore games. This guy says we should talk about games as far as their genre, not as far as being 'hardcore' or 'casual'. I think many hardcore gamers would be lost as far as casual game genres. Time management or hidden object might get a 'huh' from hardcore gamers. I'm a hardcore casual gamer, btw. I loved Diner Dash Tycoon, but thought that there should be a hard mode. I'm certainly a tourist in this taxonomy. I don't compete to be the best at a game, because I know I can't compete. I'll be tired of a game way before I get anywhere near good enough to compete at any level. When I replay a game, it's because I want to experience more of it- I replayed Persona 3 so that I could unlock some more costumes and see more of the social links I had bypassed, not so much that I could say that I had done everything in the game or that I was somehow the best.

I love playing casual games, especially if there's a new twist or if the same old gameplay is executed really really well. I have several casual game mechanics that bother me. I hate sliding customers into stations- what, they can't walk? and I also dislike hidden object games. I also love games in which I can micromanage things. Bigfish is pissing me off with hidden object games every day now, BTW. I need games that can be played in bursts now, because even though I only work 30 hours a week, that means that sometimes for 3 or 4 days in a row, I don't get to game more than 15 or maybe 30 minutes. I don't even have kids!

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